Real-time Generation of Digital Bas-Reliefs
نویسندگان
چکیده
Bas-relief is a form of sculpture where carved or chiseled forms protrude partially and shallowly from the background. Occupying an intermediate place between painting and full 3D sculpture, bas-relief sculpture exploits properties of human visual perception in order to maintain perceptually salient 3D information. In this paper, we present two methods for automatic bas-relief generation from 3D digital shapes. Both methods are inspired by techniques developed for high dynamic range image compression and have the bilateral filter as the main ingredient. We demonstrate that the methods are capable of preserving fine shape features and achieving good compression without compromising the quality of surface details. For artists, bas-relief generation starts from managing the viewer's point of view and compositing the scene. Therefore we strive in our work to streamline this process by focusing on easy and intuitive user interaction which is paramount to artistic applications. Our algorithms allow for real time computation thanks to our implementation on graphics hardware. Besides interactive production of stills, this work offers the possibility for generating bas-relief animations. Last but not least, we explore the generation of artistic reliefs that mimic cubism in painting.
منابع مشابه
Ubiquitous Creation of Bas-Relief Surfaces with Depth-of-Field Effects Using Smartphones
This paper describes a new method to automatically generate digital bas-reliefs with depth-of-field effects from general scenes. Most previous methods for bas-relief generation take input in the form of 3D models. However, obtaining 3D models of real scenes or objects is often difficult, inaccurate, and time-consuming. From this motivation, we developed a method that takes as input a set of pho...
متن کاملUse of non-photorealistic rendering and photometric stereo in making bas-reliefs from photographs
Automatic bas-relief generation from 2D photographs potentially has applications to coinage, commemorative medals and souvenirs. However current methods are not yet ready for real use in industry due to insufficient artistic effect, noticeable distortion, and unbalanced contrast. We previously proposed a shape-from-shading (SFS) based method to automatically generate bas-reliefs from single fro...
متن کاملMaking bas-reliefs from photographs of human faces
Bas-reliefs are a form of flattened artwork, part-way between 3D sculpture and 2D painting. Recent research has considered automatic bas-relief generation from 3D scenes. However, little work has addressed the generation of bas-reliefs from 2D images. In this paper, we propose a method to automatically generate bas-relief surfaces from frontal photographs of human faces, with potential applicat...
متن کاملComputer-Assisted Generation of Bas-and High-Reliefs
The paper proposes a computer-oriented interpretation of the laws ruling the elevation of gures in basor high-relief sculptures, and presents some simple algorithms and a prototypal, public-domain software tool for the generation of 3D basand high-reliefs starting from 3D surface models.
متن کاملMax - Planck - Institut für Informatik Computer Graphics Group Saarbrücken , Germany Digital Art of Bas - Relief Sculpting
In this thesis, we present a semi-automatic method for the generation of bas-reliefs from a given shape. A Bas-reliefs is an artistic sculptural representation of a three dimensional scene which possesses a negligible depth. The main idea behind our method is to work with a range image, whose depth interval size is compressed in a feature preserving way. Our approach operates in the gradient do...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2010